D&D 3.5 Monsters

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Badger

Badger
Small Animal
Hit Dice:
1d8+2 (6 hp)
Initiative:
+3
Speed:
30 ft. (6 squares), burrow 10 ft.
Armor Class:
15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Base Attack/Grapple:
+0/-5
Attack:
Claw +4 melee (1d2-1)
Full Attack:
2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Rage
Special Qualities:
Low-light vision, scent
Saves:
Fort +4, Ref +5, Will +1
Abilities:
Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills:
Escape Artist +7, Listen +3, Spot +3
Feats:
Track B, Weapon Finesse
Environment:
Temperate forests
Organization:
Solitary, pair, or cete (3-5)
Challenge Rating:
1/2
Advancement:
2 HD (Small)
Level Adjustment:
-

The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging. An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.

Combat

Badgers attack with their sharp claws and teeth.

Rage (Ex): A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily.

Skills: A badger has a +4 racial bonus on Escape Artist checks.

D20 System
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Copyright © 2005 by Charles Reace Charles-Reace.com

Requires the use of the Dungeons & Dragons, Third Edition Core Books, published by Wizards of the Coast, Inc. This product utilizes updated material from the v.3.5 revision.

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