Random hit points: 3 7 8 7 6 4 10 6 6 6
Badger
| Badger |
|
| Small Animal |
|
| Hit Dice: |
1d8+2 (6 hp) |
| Initiative: |
+3 |
| Speed: |
30 ft. (6 squares), burrow 10 ft. |
| Armor Class: |
15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12 |
| Base Attack/Grapple: |
+0/-5 |
| Attack: |
Claw +4 melee (1d2-1) |
| Full Attack: |
2 claws +4 melee (1d2-1) and bite -1 melee (1d3-1) |
| Space/Reach: |
5 ft./5 ft. |
| Special Attacks: |
Rage |
| Special Qualities: |
Low-light vision, scent |
| Saves: |
Fort +4, Ref +5, Will +1 |
| Abilities: |
Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6 |
| Skills: |
Escape Artist +7, Listen +3, Spot +3 |
| Feats: |
Track B, Weapon Finesse |
| Environment: |
Temperate forests |
| Organization: |
Solitary, pair, or cete (3-5) |
| Challenge Rating: |
1/2 |
| Advancement: |
2 HD (Small) |
| Level Adjustment: |
- |
The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging. An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.
Combat
Badgers attack with their sharp claws and teeth.
Rage (Ex): A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and -2 to Armor Class. The creature cannot end its rage voluntarily.
Skills: A badger has a +4 racial bonus on Escape Artist checks.
