Random hit points: 0 0 0 0 0 0 0 0 0 0
Bat
| Bat |
|
| Diminutive Animal |
|
| Hit Dice: |
1/4 d8 (1 hp) |
| Initiative: |
+2 |
| Speed: |
5 ft (1 square), fly 40 ft. (good) |
| Armor Class: |
16 (+4 size, +2 Dex), touch 16, flat-footed 14 |
| Base Attack/Grapple: |
+0/-17 |
| Attack: |
- |
| Full Attack: |
- |
| Space/Reach: |
1 ft./0 ft. |
| Special Attacks: |
- |
| Special Qualities: |
Blindsense 20 ft., low-light vision |
| Saves: |
Fort +2, Ref +4, Will +2 |
| Abilities: |
Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4 |
| Skills: |
Hide +14, Listen +8*, Move Silently +6, Spot +8* |
| Feats: |
Alertness |
| Environment: |
Temperate deserts |
| Organization: |
Colony (10-40) or crowd (10-50) |
| Challenge Rating: |
1/10 |
| Advancement: |
- |
| Level Adjustment: |
- |
Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.
Combat
Blindsense (Ex): A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.
Skills: *A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.
